Steam Api Init Failed

Problem: “Unable to Initialize SteamAPI” error prompt after click on the game from Steam library. This error may caused by firewall, Comodo Internet Security or Steam beta client. Content Summary Solution 1: Add Exception list for related Game’s Executable in Firewall If you have third-party firewall active or Windows Defender Firewall turned on, it might be blocking the game’s executable from connecting to the Internet.

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How to fix 'steam must be running to play this game (steamapi_init()failed)'100% genuine. Sep 25, 2018  Ring of Elysium has launched as an Early Access title for PC and that is the very reason why PC players are experiencing issues like the crash at.

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For Windows Firewall: Step 1: Go to Start > Control Panel > Windows Firewall. Step 2: Click Allow and app or feature through Windows Firewall option from the left side list of options. Step 3: Locate the game’s entry on the list and check the boxes next to both Private and Public networks.

Step 4: Click OK and restart computer. Solution 2: Opt out of Steam Beta Step 1: Go to Start > Steam PC client. Step 2: Click on Steam option > Settings > Account tab > Change button under Beta participation section. Step 3: Click to open the drop-down menu, choose NOTE – Opt out of all beta programs option and Apply. Step 4: Exit from Steam PC Client.

Step 5: Press Ctrl + Shift + Esc key combination to open Task Manager. Step 6: Click on More detail, select Steam-related processes (such as Steam.exe, Steam Client Bootstrapper or GameOverlayUI.exe) one by one and choose the End task option. Step 7: Locate Steam.exe executable and right click to open its properties. Step 8: Go to Compatibility tab, check for Run this program as an administrator option and click Apply. Step 9: Open Steam PC Client and try relaunching the game. Solution 3: Disable Auto-Containment on Comodo Internet Security Step 1: Open the Comodo Internet Security UI. Step 2: Go to Settings > Security Settings > Advanced Protection > Containment > Auto-Containment.

Step 3: Uncheck Enable Auto-Containment option or locate the game’s executable from the list and turn off the slider under Enable Auto-containment option. Step 4: Confirm the changes. Solution 4: Reinstall Steam PC Client Step 1: Open Steam Client. Step 2: Go to Settings > Downloads > Steam Library Folders. Step 3: Navigate to the file path stated in Steam Library Folders and find steamapps folder. Step 4: Backup steamapps folder.

Step 5: Repeat the same process for all library folders. Step 6: Go to Start > Control Panel > Uninstall a Program.

Step 7: Locate Steam entry on the list, click on it once. Step 8: Click on Uninstall button and confirm any dialog boxes which may appear. Step 9: Restart computer. Step 10: and run the downloaded executable on computer.

Step 11: Add the folders again as the Steam library folders. Reference Steam Community: Community Beta for Bethesda.net: Reddit r/Steam: Author Posted on Categories Post navigation.

Hi, I'm running Unity 5,3,1f Personal. My first game was recently Greenlit so this is my first time getting a game onto Steam. I imported the SteamWorks.NET Unity component as per the instructions here steam_api.dll did not appear in the root, but the steam_appid.txt did and I edited it, making it my own appid. While poking around I found steam_api.dll under Assets/Plugins/x86.

So not 100% sure that the import went correctly. When I have steam running and launch the game in Unity UI I get this error. Same if I run a stand alone build. [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information. UnityEngine.Debug:LogError(Object, Object) SteamManager:Awake() (at Assets/Scripts/Steamwork.NET/SteamManager.cs:97) Is this normal? Is it because I am not launching it from Steam?

I'm having this same issue in the Unity editor. How can you launch your game within the Unity editor and get support for Steamworks? Doesn't seem valid that you have to do a build to test the Steamworks functionality. Also, when I did the import of the Steamworks.Net unitypackage it didn't copy the dll's to the root directory (which I believe is now the correct process?) I have my steam_appid.txt file in my root directory and I updated the number. I've run DbgView and I don't see any output from Steam that would shed any light on what the issue may be. Unity 5.3.4f1 64 bit.