1000x1000x1000 Rubik S Cube Software
Silovoj blok smerch 120 elina podklyuchenie. Contents • • • • • • Description A very popular category of Rubik's cube software is the playable 3D Rubik's Cube (animated cube), often implemented as a Java applet, which has a long history. The first version of which many current programs are derived was made by Michael Shubart. After that, Karl Hornell made modifications in his version, which again was used by Lars Petrus on his website. Probably the most widely used is RubikPlayer by Werner Randelshofer. Standalone Timers • - Fully featured timer for Windows, MacOS and Linux. Doesn't use Java • Can be connected to Stackmat (Java). • - (Java) • - New version of JNetCube (Java) • • - Interfaces with a stackmat through the microphone port.
10x10x10 Rubik's Cube Simulator. The second largest order NxNxN Rubik's Cube simulator available is the 10x10x10 version. Hit the Scramble button and try to get it solved in less than one week:).
No longer developing, Gaaron's project moved to Prisma Timer, see above. (Java) • - Java-based timer designed for use in cubing videos • - For Windows or Linux. • - Keeps a list of times for each puzzle. For Windows only, but works in Wine on Linux. Solvers • - Graphical Fridrich solver with annotated solutions. Aims to help the user learn the method (Windows,.NET Framework 2.0 required, freeware, currently beta) • - Solver + Emulator for cube of any size written by Aditya Mishra.
GUI based Open source project in Java. • () - Fast solver written by, and is able to ignore pieces and specify different metrics upon loading.
(Java, freeware, command-line based) • - New version of ACube under development as of summer 2011 • () - Fast solver written by with his algorithm (Windows, freeware, graphical) • - Solver with animation (Java, freeware) • - (Windows/Linux, GPL) • - A general puzzle solver. Uses a written definition file and scramble file, and is much slower than dedicated solvers. (Windows, freeware, command-line based) • - Step-by-step interactive animated solution (Java) • - Step-by-step interactive animated solution based on official booklet (Java) • - Optimal and non-optimal solvers (C++), source included with non-optimal solver • • Cube Simulators • - (Windows). Megaminx, pyraminx and much more • - (Windows) A collection of NxNxN puzzles 2-20, and with • - (Windows) A virtual cube puzzle. Intriguing but cannot be built physically. Opera mini 7 download for samsung e2252. • - (Java) A cube puzzle simulator which supports not only NxNxN puzzles (of any size), but arbitrary cuboids as well. • - (Java) • - (Windows) • - (Windows) • - (DOS/Windows) At 26,375 bytes (25.7 KB), a relatively large Rubik's cube program.
• - (Windows) It is amazing for FMC. Records your solution as you go. • - (Windows) simulator for cube sizes from 2x2x2 to 50x50x50.
Supports custom face images Trainers • - for windows -,. • - for windows - • - cross platform - • - html-based, but not available as a web site - • - author unknown - • - written in python - • - excel spreadsheet with macros - • - for windows - • - for windows - See Also • •.
Set up a sliding puzzle with your own image and challenge your friends to solve it. Use any image URL from the web.
The generated puzzle will work on mobile devices as well. Preferably your image should be 540px x 540px or any square image. If it's bigger or smaller then you can check the Scale image checkbox to request aligning the width of your image to the width of the puzzle area. If your image is bigger than 540 x 540 pixels the program will automatically crop the image and display only the top left corner.
If your image is landscape and the scale image option is active then the bottom of the playing field will remain empty. To eliminate this you can choose to Repeat the image, which will replicate the image as many times it's necessary to fill the whole area. By default when you load the page the puzzle is scrambled. You can optionally activate an Animated scramble which delays the scramble so the player can examine the solved state.
The animated scramble is executed once the page has been loaded. Numbered tiles help the players determine where a piece belongs. The tiles are numbered starting from the upper left corner in solved state. Each time you click the Submit button the URL of this page changes containing all changes you have made to the settings.
Save your generated link to access your custom puzzle page again at any time! Upload an image To upload an image I recommend using which is a free service. It stores your uploaded images on a server which you can later access with a URL.